[oreFeatures] [oreFeatures.brokenStone] #Whether this feature generates enabled = true #The maximum size of each vein. (default = 24) #Range: 0 ~ 64 veinSize = 24 #The maximum number of this feature per chunk. (default = 12) #Range: 0 ~ 64 count = 12 [oreFeatures.brokenDeepslate] #Whether this feature generates enabled = true #The maximum size of each vein. (default = 24) #Range: 0 ~ 64 veinSize = 24 #The maximum number of this feature per chunk. (default = 12) #Range: 0 ~ 64 count = 12 [oreFeatures.sedimentStone] #Whether this feature generates enabled = true #The maximum size of each vein. (default = 54) #Range: 0 ~ 64 veinSize = 54 #The maximum number of this feature per chunk. (default = 8) #Range: 0 ~ 64 count = 8 [oreFeatures.lavastone] #Whether this feature generates enabled = true #The maximum size of each vein. (default = 48) #Range: 0 ~ 64 veinSize = 48 #The maximum number of this feature per chunk. (default = 12) #Range: 0 ~ 64 count = 12 [oreFeatures.dirtstone] #Whether this feature generates enabled = true #The maximum size of each vein. (default = 64) #Range: 0 ~ 64 veinSize = 64 #The maximum number of this feature per chunk. (default = 5) #Range: 0 ~ 64 count = 5 [oreFeatures.marlstone] #Whether this feature generates enabled = true #The maximum size of each vein. (default = 48) #Range: 0 ~ 64 veinSize = 48 #The maximum number of this feature per chunk. (default = 5) #Range: 0 ~ 64 count = 5 [oreFeatures.packedIce] #Whether this feature generates enabled = true #The maximum size of each vein. (default = 64) #Range: 0 ~ 64 veinSize = 64 #The maximum number of this feature per chunk. (default = 5) #Range: 0 ~ 64 count = 5 [rockFeatures] [rockFeatures.flintPebbles] #Whether this feature generates enabled = true #The spawnrate of this feature. (default = 12) #Range: 1 ~ 50 count = 12 [rockFeatures.pebbles] #Whether this feature generates enabled = true #The spawnrate of this feature. (default = 12) #Range: 1 ~ 50 count = 12 [rockFeatures.surface_pebbles] #Whether this feature generates enabled = true #The spawnrate of this feature. (default = 4) #Range: 1 ~ 50 count = 4 [rockFeatures.rockpiles] #Whether this feature generates enabled = true #The spawnrate of this feature. (default = 12) #Range: 1 ~ 50 count = 12 [rockFeatures.stalagmites] #Whether this feature generates enabled = true #The spawnrate of this feature. (default = 16) #Range: 1 ~ 50 count = 16 [rockFeatures.stalactites] #Whether this feature generates enabled = true #The spawnrate of this feature. (default = 16) #Range: 1 ~ 50 count = 16 [mushrooms] #Whether mushrooms can generate. enabled = true #The number of sweetshroom generated. (default = 32) #Range: 0 ~ 64 sweetshroomCount = 32 #The number of goldishroom generated. (default = 16) #Range: 0 ~ 64 goldishroomCount = 16 #The number of shinyshroom generated. (default = 24) #Range: 0 ~ 64 shinyshroomCount = 24 #The number of lumishroom generated. (default = 32) #Range: 0 ~ 64 lumishroomCount = 32 #The number of fluoshroom generated. (default = 32) #Range: 0 ~ 64 fluoshroomCount = 32 #The number of rockshroom generated. (default = 12) #Range: 0 ~ 64 rockshroomCount = 12 [mosses] #Whether moss can generate. enabled = true #The number of dry moss generated. (default = 54) #Range: 0 ~ 64 dryMossCount = 54 #The number of fire moss generated. (default = 24) #Range: 0 ~ 64 fireMossCount = 24 #The number of frozen moss generated. (default = 32) #Range: 0 ~ 64 frozenMossCount = 32 #The number of hanging roots generated. (default = 32) #Range: 0 ~ 64 hangingRootsCount = 32 #The number of humid moss generated. (default = 32) #Range: 0 ~ 64 humidMossCount = 32 [vines] #Whether vines can generate. enabled = true #The number of cave vines generated. (default = 54) #Range: 0 ~ 64 caveVineCount = 54